Archive for the ‘ Programming ’ Category
This article is part of a backup. It was originally posted on Sunday, May 9. 2004. When developing or reversing engineering software and websites, or when dealing with ActiveX, COM, OLE or other Windows internals in general, one often faces so called GUIDs. Most of the time it is not clear what exactly a given GUID [ READ MORE ]
This article is part of a backup. It was originally posted on Sunday, May 9. 2004. In 2002 the MekTek Development team released a utility called Hudpatch 3 that allows for patching selected data files (such as textures) within .mw4 content packages of the popular computer game Mechwarrior 4. Its main purpose is to replace certain [ READ MORE ]
This article is part of a backup. It was originally posted on Monday, March 15. 2004. Many of todays applications require the capability of extracting certain files from a ZIP archive, either onto the disk or into memory. A perfect solution is the UnZip DLL from the InfoZIP project because it offers few API functions to [ READ MORE ]
This article is part of a backup. It was originally posted on Sunday, March 25. 2007. A search on Google will return quite a lot of more or less complicated and complete articles on how to implement Windows Vista’s Aero glass look in your own .NET applications. This posting will describe how to achieve this effect [ READ MORE ]
This article is part of a backup. It was originally posted on Wednesday, February 21. 2007. The following article describes how to use Visual Studio C++ 2005 Express Edition with the new Microsoft Windows SDK on 64-bit Windows Vista systems. It will, at least for the better part, apply to other Windows Operating systems as well. Requirements This [ READ MORE ]