Archive for the ‘ DirectX ’ Category
Working with different versions of various game engines on a regular basis, I never seem to have a copy of that particular version of the DirectX SDK required to compile the project. Below is a list of DirectX SDKs and the corresponding values for D3DX_SDK_VERSION, D3DX10_SDK_VERSION and D3DX11_SDK_VERSION as defined in the d3dx9core.h, D3DX10core.h and D3DX11core.h [ READ MORE ]
This article is part of a backup. It was originally posted on Wednesday, February 21. 2007. The following article describes how to use Visual Studio C++ 2005 Express Edition with the new Microsoft Windows SDK on 64-bit Windows Vista systems. It will, at least for the better part, apply to other Windows Operating systems as well. Requirements This [ READ MORE ]